Algorithms Developed & Used To Make Water & Bubbles.

water

Doug James and Changxi Zheng are developing a 3D type water system that is… hard to explain.

Doug James and Changxi Zheng, researchers at Cornell University, have developed a way to simulate the sounds of flowing or dripping water, which in real life are produced by tiny air bubbles that compress and expand due to surface tension, creating sound waves in the water.


So by using the geometry of a 3D scene, the Harmonic Fluids algorithm they developed can calculate where the air bubbles would have been created in real life and how they would have moved, which allows realistic accompanying sounds to be generated.

I wonder if it could help me sleep at night.

Via: OMG