Fallout 3 Companion Mods, Clover, Bittercup, Robot, & Dogmeat! All Juiced Up, & Sexified!

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A new list of the hottest mods for companions are in.  Whether it’s a robot, Bittercup/Clover (beautified and pedofied), or a dogmeat ghoul.  There’s a friend for everyone!


1. RobCo Certified (Created by Talkie Toaster)
Details: “With RobCo Certification, you too can turn a hunk of junk into a brand-new robot assistant with our five-part correspondence course- get RobCo Robot Company certified, today!

RobCo Certified adds a new three-rank perk with the same name. With the perk, if you have a spare Fission Battery and some scrap metal you’ll be given the option to repair any robot you destroy, turning them into a loyal ally who’ll follow you anywhere. Each rank allows you to repair bigger and better robots to command. RobCo Certification is designed to allow non-combat sciency characters to be viable, letting them unleash a horde of robot minions against those who would threaten them.”

Download Mod Here!

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2. Bittercup companion restyled (Created by Vaungh)
Details: “Simply, it changes Bittercup into a look to match more here name. Got inspired by “Tchos Better Bittercup – spooky goth girl”. You can also use her look for your character. Just select “GothGirl” from the race menu (beta – not tested).”

Download Mod Here!

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3. Clover-EX (Created by Nino)
Details: Changes Clover’s face, and with the Enhanced Children mod, you’ll be able to have her as a kiddy to join you.

Download Mod Here!

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4. Dogmeat ghoul (Created by Neela)
Details: “This will change Dogmeat into a glowing one ghoul. I just wanted a bit more exotic companion and the panting was getting to me. Just don’t be too close to him when he decides to let loose his radiation blast. I think I changed all the appropriate sounds for him as well, but there might be a bark or pant in some of his dialogue.”

Download Mod Here!

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5. Followers Relax (Created by JansonMercenary)
Details: “This is a very simple mod that changes the default “Wait” AI package from “Guard” to “Sandbox”. So when you instruct your vanilla followers to wait for you, they will move about the area within a 1000 unit radius and interact with the environment — instead of simply standing in one spot. This is an aesthetic mod meant to give your vanilla companions a bit more life.* Allows your companions to roam and interact with the environment when you tell them to “wait”.

* Companions will roam, sit, respond to conversation, eat and drink (if given food and/or drink), and use things like consoles.
* This applies to Clover, Charon, Jericho, Butch, Cross, and Fawkes. Dogmeat and RL-3 are unchanged, and will obediently remain where you tell them to wait.
* Companions will “relax” in any location, including camps if you have the appropriate mods.
* Companions are still combat-ready, and will jump to your aid or dispatch any enemies that are detected by them.
* Save game-friendly in both installation and un-installation.
* ONLY WORKS WITH THE VANILLA FOLLOWERS REGARDED ABOVE. EXTRA COMPANIONS ARE CURRENTLY *NOT* SUPPORTED.”

Download Mod Here!

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For more of updates and mods for Fallout 3, click here!