COD: World at War Patch 1.2 update! Fixes Issues & Exploits, New Map, Balance to Bolt-action Rifles, and More!

patch-it-up
Looks like they finally released a new patch for Call of Duty: World at War. Being roughly half a gig in size, it has some pretty spiffy updates to the multiplayer gameplay (One of which is a additional map, yay!).


1. Call of Duty: World at War 1.2 patch

Description:

* Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
* Fixed exploits that allowed for power ranking servers.
* Fixed router related server authentication errors.
* Fixed HTTP Redirect functionality for downloading mods.
* Fixed sound device crashes stemming from Emulated Sound Devices.
* Fixed exploit which allowed players to color their name tag.
* Hits now register properly while targeted player is leaning.
* Enabled /cg_drawfps in multiplayer games.
* Fixed command-line +connect functionality.
* /cg_fov no longer resets to the default value in between matches.
* Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
* “Accept Game Invite” is bound to its default key, F10.
* Implemented fix for attempting to join password protected servers from the server browser.
* Fine tuned Bolt-Action Rifles for balance.
* Screenshots no longer overwrite each other.
* Fixed various multiplayer map related issues and exploits.

Also note that if you have Vista, it may turn off your game’s audio!  XP users should have no problem.

Download here!

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For more updates and mods for Call of Duty, click here!
For more updates and mods for Call of Duty, click here!