BP Oil Spill “Unreal Engine” UDK Mass Physics, 25,000 barrels a day & Going. I’m Sorry Nemo.

Some amazing dude decided to show the real physics and amount of BP oil being spilled everyday using the Unreal Engine. First think about the BP Spill leaking 25,000 barrels a day, this is only one day, did you see how high that tower went!? You could be a freaking Astronaut in 2 days!

Mass physics demonstration I rendered in the UDK, simulating 25,000 barrels stacked around a pillar 15,000 feet high, and then group by group falling to the ground.

I accomplished this by using the UDK to construct the setup and then running the benchmark shortcut command to render the scene.