I’m sure some of you remember Pezzalucifer’s Call of Duty mod, PeZBOT. Well, it’s just got better with his new update for PeZBOT! Now compatible for World at War, and more fine-tuned then ever. Now, your bot friends can use more weapons, be less retarded, and that much more awesome! But, there’s more! Click the link below and see for yourself!
1. PeZBOT 002p
Mod Created by Pezzalucifer (Email: perry_hart@hotmail.com)
PEZZALUCIFER – Coding
ATB – Additional Coding & Help
Lord_Gannondorf – Waypointing
Whitsel – Waypointing
JamJam11 – Testing
Bruc3 – Testing
Details: Originally developed, and released, for Call of Duty 4: Modern Warfare, PeZBOT is a port of a multiplayer bot-mod for Call of Duty: World At War. The aim of the mod is to introduce relatively life-like A.I. to local multiplayer games so those who choose not to go online or prefer to practice against bots before doing so, can. – Lord_Gannondorf
– All stock maps (at the time of patch 1.4) are Waypointed. This includes Makin Day and the three new maps included with patch 1.4
– Bots work on all game modes. (Bots will not get the flag in Capture the Flag)
– Bots have been tested and working on versions 1.3 and 1.4 of World at War. (Please do not report any bugs found with older versions!)
– Bots DO NOT work in Nazi Zombie Mode! They are for Multiplayer only.
Performance Tweaks:
You may have noticed that when you try to play against a lot of bots, the game lags. You can try a few different things to help with this.
1) Defrag your hard-drive, this will speed your computer up quite a bit in general. For XP – go to Start > All Programs > Accessories > System Tools > Disk Degragmenter. Defraging could take anywhere from 30 minutes, to many hours – it depends on the size of your hard-drive.
2) Close any unneeded background applications. This can be quite a big performance hit if you have a lot of unneeded background applications running. Try disabling onces you don’t need.
3) Turn your anti-aliasing down, or off completely. You can get quite a large performance boost from turning your AA down to 2x, or off completely.
Known Bugs:
– Bots do not play Capture The Flag correctly at this time.
– Bots do not hold the correct weapon in killcam – this cannot be fixed.
– Bots may get stuck on or in geometry such as trees, etc. If you see any of this, please take a screenshot and email it to:
lord_gannondorf@hotmail.com or homelandwarrior@msn.com
– Bots sometimes fall under the map – we are not sure of the cause, but if you know “exactly” where they fall through the ground, please take a screenshot of the area and email it to:
lord_gannondorf@hotmail.com or homelandwarrior@msn.com
– The “svr_pezbots_team” DVAR is a little broken, for now it’s best not to use it.
– The game will lag if you add too many bots (More than about 18).
Version 002p (24/6/09):
– The mod now works on version 1.4 of World at War. (Including Steam version of the game.)
– Bots now play all game modes.
– Bots are much more aggressive towards planting the bomb in S&D and Sabotage.
– Bots have a 0.25-1.0 second delay before firing. (simulate reaction time)
– Bots now use many more weapons.
– Bots now obey a few team commands – “Follow Me”, “Move In” and “Suppressing Fire”.
– Bot animation and speed have been improved.
– Added a dvar to remove bot usage of artillery/dogs. (svr_pezbots_dewards)
– Various waypointing bugs fixed.
– Added waypoints for the maps: Cliffside, Downfall, Nightfire, Station and Knee Deep.
– Reworked many of the waypoints in each map to play with all gamemodes.
– Reworked many of the waypoints for better performance.
Be sure to read the readme file to find out how to install!
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